The strategic map is a hefty 3D globe (directly inspired by X-COM) with color-coded regions indicating who's holding which country. There's also a strategic layer, a holdover from Petroglyph's Star Wars: Empire at War days. Remember attack dogs and anti-battleship squids? All him. It helps that Petroglyph has people like Design Director Adam Isgreen, who conceived some of the most memorable and bizarre units from Command & Conquer: Red Alert 2. ![]() Despite its obscenely generic name, Universe At War: Earth Assault ( Petroglyph and Sega are hoping this will be the first chapter in a new universe) manages to house a lot of familiar elements from both popular movies and classic RTS titles, while providing its own unique and quirky spin.
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